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how the hell do you exit a 727 at 236mph?!

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man thats got to be something else. How do you even do that? Even at 178mph, thats got to be pretty goddamned hard.
Anyone done it before care to enlighten me? Anyone going to do it on friday? How much are jump tickets for that anyway.
14k in 4.5 mins is something else too!

"Skydiving is a door"
Happythoughts

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how the hell do you exit a 727 at 236mph?!



Very quickly. ;)

Actually the only steadfast rule that I can think of for leaving a plane during a high speed pass is don't try to leave connected to anyone else.

B|

"Your mother's full of stupidjuice!"
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man thats got to be something else. How do you even do that? Even at 178mph, thats got to be pretty goddamned hard.



i go flat at 270+ mph doing speed dives and pull around 2G at that time. not really a big deal.

stan.

--
it's not about defying gravity; it's how hard you can abuse it. speed skydiving it is ...
Speed Skydiving Forum

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i go flat at 270+ mph doing speed dives and pull around 2G at that time. not really a big deal.

stan.



yeah but im talking about the actual exit part - how do you exit a door at 200+ mph (or even 170 for that matter?)
What does that feel like too - to go from zero relative wind, to wind in excess of 200mph?

"Skydiving is a door"
Happythoughts

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I just wanted to say that it is possible to do a linked exit.
It just doesn't hold very long. Expect to blast apart on exit.
Doing a 10-way out of the jet, we used leg-strap grips.
As the 1st person hits the slipstream, it drags on the whole group.
By the time the 3rd person exits, most of the team becomes airborne.
As number 9, I left the ground half-way down the ramp.
Grips blow apart almost instantly after exit, but at least you are close.
If you don't take grips, you may not find each other.
Pull up as tight as you can on exit.
Check all your pins. The container of the person in front of you
will hit you in the chest.
The speed transition is not like headown-to-flat.
It is zero-to-jumprun-speed in 1/5 second. Keep your elbows in or
your arms will wrench at the shoulder when the air hits them.
Camera should exit first or risk getting dragged and slammed.
Be safe and it is great fun.

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