basweiler 0 #1 August 25, 2015 Hey, i want to ask whats your definition of a hop and pop for you especially in this forum. a lot of people i see doing 6-7 seconds freefall to get enough freefall speed for their opening. i think when u talk here in this forum about a "hop and pop" its that what u mean? my definition of a h&p is like instantly pull the chute on propwind after 1 second leaving the airplane. i always did this on my crossfire and had good openings. now i got a velocity and some people tell me i NEED 5-6 seconds, to get enough speed for the opening. i know that there is the "dead point" between 2-6 seconds, where my relative wind from prop and my freefall speed is very low which can give me a real bad opening with not enough power for opening especially for x-braced canopies. velo-pilots, tell me what u think about h&p . pulling directly on propwind after 1 sec, good or bad idea? or: 1st law of velocity : getting enough freefall speed? greets :-) Quote Share this post Link to post Share on other sites
TommyBotten 0 #2 August 25, 2015 I understand a h&p as pulling before 2 seconds passed, and I've done this with all my canopies. I notice the difference between openings on my velos depending on my vertical speed, but I wouldn't say that I need terminal speeds for it to open nicely. my 2 cents. Quote Share this post Link to post Share on other sites
skow 6 #3 August 25, 2015 I refer to Hop and Pop if I don't plan on doing anything else but open and fly my canopy. Sometimes if there are more people on the pass it may take e.g. 7 or 8 seconds to get enough separation, but usually it's around 3-4 just to get nice stable position to pull Quote Share this post Link to post Share on other sites
peek 21 #4 August 25, 2015 basweileri want to ask whats your definition of a hop and pop for you especially in this forum. a lot of people i see doing 6-7 seconds freefall to get enough freefall speed for their opening. i think when u talk here in this forum about a "hop and pop" its that what u mean? I think that is close enough, although to me a H&P would be only a few seconds. Quotei know that there is the "dead point" between 2-6 seconds, where my relative wind from prop and my freefall speed is very low which can give me a real bad opening with not enough power for opening especially for x-braced canopies. I have never understood this from the viewpoint of a canopy "deploying" (once out of the bag}. The slider controls the canopy spreading and adjusts for airspeed. I have to believe though that numerous people experience worse openings at slower airspeeds. I think it must be bag and line stow issues. Has anyone experienced these kinds of bad opening that went away when they switched to a "stowless" bag? Quote Share this post Link to post Share on other sites
basweiler 0 #5 August 25, 2015 thats definately correct. when you are in a 100% correct body position plus a very neat packjob, the airflow/speed is not a discussion worth. but fact is, that with less airflow ( and u need airflow for opening a parachute ) the pressure and strength on the opening sequence is less too. i think more pressure compensate a bad body position and issues on line stows. what i mean is : same packjob with big linestows: with more airspeed i have a fast and strength opening sequence where my packing mistakes are made up . with low airspeed (especially on h&p) my mistakes have a lot more chances to creat a 180 degree spin or something. on h&p where i pull the chute after 2 seconds, the canopy definately snivels and inflates when i am in the airflow-less area. so i cant change my bodyposition issues and the canopy is defered a not 100% neat packjob. Quote Share this post Link to post Share on other sites
karma 3 #6 August 25, 2015 I just pull right out of the door, within a second. I've done so with my Velocity and continue to do so now that I have a Leia. No problems so far. Quote Share this post Link to post Share on other sites
stayhigh 2 #7 August 25, 2015 I do the same with the guy^. I've always loved non-terminal velo opening.Bernie Sanders for President 2016 Quote Share this post Link to post Share on other sites
28337 2 #8 August 26, 2015 bingo! pull right out of the door OR wait 5+ seconds to reach terminal velocity. If you pull after 2-3 seconds, airspeed is too low so deployment is not stable, you can get twists, turns, snivels, etc. Quote Share this post Link to post Share on other sites
Erroll 80 #9 August 31, 2015 28337bingo! pull right out of the door OR wait 5+ seconds to reach terminal velocity. If you pull after 2-3 seconds, airspeed is too low so deployment is not stable, you can get twists, turns, snivels, etc. Most static line progression programs incorporate 1 or more 3-sec delay freefalls. I know mine did, but I do not recall any adverse openings as a result? Quote Share this post Link to post Share on other sites
phoenixlpr 0 #10 August 31, 2015 28337bingo! pull right out of the door OR wait 5+ seconds to reach terminal velocity. If you pull after 2-3 seconds, airspeed is too low so deployment is not stable, you can get twists, turns, snivels, etc. You need 15s to reach terminal velocity. Quote Share this post Link to post Share on other sites
stayhigh 2 #11 September 1, 2015 Erroll***bingo! pull right out of the door OR wait 5+ seconds to reach terminal velocity. If you pull after 2-3 seconds, airspeed is too low so deployment is not stable, you can get twists, turns, snivels, etc. Most static line progression programs incorporate 1 or more 3-sec delay freefalls. I know mine did, but I do not recall any adverse openings as a result? I call BS on this one as well. I toss right out the door. I've got plenty of PC hesitation but never a bad opening from tossing PC under 2 sec.Bernie Sanders for President 2016 Quote Share this post Link to post Share on other sites
SkyDaumantas 1 #12 September 10, 2015 this is what I call Hop N Pop :) https://youtu.be/qMJ7XDLjYAk Quote Share this post Link to post Share on other sites
jbscout2002 1 #13 September 10, 2015 http://www.dropzone.com/safety/General_Safety/Advice_For_Your_First_Hop_and_Pop_1144.html USPA calls it. "Clear and pull" . Get stable and deploy within 5 seconds. Quote Share this post Link to post Share on other sites