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The V2 will strain you if you are in a max flight for sure. There is a relatively easier static position thats efficient and gives much better glide than most suits without max flight muscle burn out but nothing burns me out more than contorting my upper body to exagerate the camber to fly more slowly than my body in that suit will fly at........and for me flying slowly isn't fun.
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, which suit would YOU choose?
Have chosen= the V2.
KrisFlyZ 0
If it has to be one suit and right now, I choose the V2.
Kris.
KrisFlyZ 0
QuoteEven I have trouble floating slowly in a V2 if its a flock that just doesn't go anywhere.
The V2 will strain you if you are in a max flight for sure. There is a relatively easier static position thats efficient and gives much better glide than most suits without max flight muscle burn out but nothing burns me out more than contorting my upper body to exagerate the camber to fly more slowly than my body in that suit will fly at........and for me flying slowly isn't fun.
I know...I don't fly in flocks where I have to bend my legs very much. Most of my flights are solos and the few flocks I get to do at headcorn, we fly at a nice pace.
Now that Pierre has his S6..the flights will be even more comfortable.
Kris.
NSEMN8R 0
QuoteI have not flown the RM or the Trigger yet.
I have a Rigor Mortis and a Mach1. If I had to guess, I'd say I would go farther in the RM. I think I get slower fall rates in the M1, but the RM seems to go faster. I don't have any numbers to back any of that up, it's just what it seems like. And of course even if I did have numbers to back it up, it would only reflect the way I fly these suits.
They're both pretty bad ass wingsuits and I wouldn't trade either one.
edit to add
Oh yeah, Kris, I think your RM showed up today. I'll bring it with me on Friday.
same old arguments over and over - YAWN
~ time is ~ time was ~ times past ~
KrisFlyZ 0
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edit to add
Oh yeah, Kris, I think your RM showed up today. I'll bring it with me on Friday.
Cheers dude
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Tony...which suit are you planning to jump from the cliffs?
Kris
NSEMN8R 0
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Cheers dudeNick told me he shipped it, Under 5 weeks as promised. I won't be able to fly it until next month though
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Tony...which suit are you planning to jump from the cliffs?
Kris
I'm bringing the RM. I bought it just for this trip because I wasn't comfortable base jumping my M1 or my Eagle.
This is turning in circles again....
Obviously a lot people will have doubts if somebody working @ xyz claims the own suit as best.
Basically a BM guy should test the M1 vs V2, a PF guy should test Blade vs M1 and the tonyguys should test Blade vs V2. What I want to say is that so far most of the reviews are biased (which is quite normal). Therefor the competition idea was/is a good idea. But even here the discussion starts again as seen above
Anyhow good entertainment....
KrisFlyZ 0
QuoteAnyhow good entertainment....
That what the original poster wanted.
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Kris.
Heffro1 0
My Website
Tony Suits
[url "http:/
TomAiello 26
Quote...the only way to know is to jump each suit several times, in similar conditions...
I'd add: "...with some kind of objective measurement system."
I had a friend who used to like to do a gainer on wingsuit BASE exits. He was convinced that it made him fly "faster" and "sooner" because he felt more speed pulling out of the rotation than he did on a flat wingsuit exit. While he did base this opinion on experience, he didn't use any objective measurements to form it (or investigate or support it), and was likely incorrect in his assumption, because he based it solely on subjective data, with no objective measurements.
Tom@SnakeRiverBASE.com
SnakeRiverBASE.com
QuoteI had a friend who used to like to do a gainer on wingsuit BASE exits. He was convinced that it made him fly "faster" and "sooner" [...] was likely incorrect in his assumption
He might be right. Starting to fly is very sensitive to pitch angle after exit and how it changes with time. If he is able to nail the most effective angles doing gainers, he will start flying faster.
Consider different pitch angles after exit.
a) Totally flat with horizon = 90 degree AoA, which results in no lift, only drag. Since the speed in the first 2-4 seconds is almost completely vertical, by definition, the only force that pushes you forward is the lift (the component of total aerodynamic force perpendicular to velocity). So flat = falling like brick. The forward speed builds up very slowly this way.
b) Transitioning to almost headdown in the first second. With low AoA, you're close to your max L/D. However, the lift coefficient at small AoA is not that great as at higher angles. You start flying reasonably fast, but it could be better. On the positive side, because you don't dissipate too much energy due to low drag, you have much flatter and speedier planeout and overall will fly the longest distance.
c) Somewhere in the middle, ~45 degrees. The lift coefficient is the highest. You start flying very fast initially. On the other hand, drag is also high and you dissipate too much energy. Planeout is weak if at all, the overall distance will suffer. It's also possible to get stuck at 45 degree AoA and get ~1.0 glide ratio.
How consistently one can hit, say, 45 degree pitch? With "flat & stable" exit, you need to quickly rotate to 45 degrees down, stop there and then slowly rotate in the opposite direction to maintain 45 degree AoA. One time you'll stop at 30 degrees, another at 70 degrees, etc. Hard to be precise. But if he is consistent with rotational speed of his gainers, he can arrive at 45 degrees more consistently and precisely. Basically, he found what works best for him.
L/D Vario, Smart Altimeter, Rockdrop Pro, Wingsuit FAP
iOS only: L/D Magic
Windows only: WS Studio
KrisFlyZ 0
QuoteQuote...the only way to know is to jump each suit several times, in similar conditions...
I'd add: "...with some kind of objective measurement system."
because he based it solely on subjective data, with no objective measurements.
Wingsuit BASE can be a proper mind twister.
On good exits, it looks and feels like flight starts very soon. It did make me feel a bit like superman.
I posted a video and pics of one of my exits from Kjerag #6 last year. Looking at the video later in the year, I realized that at 11.5 secs the overall angle achieved is more than 52 degrees. That is not even 1:1 average glide ratio, not to be confused with L/D, assuming height of 960m and distance to lighthouse of 750m.
Kris.
The111 1
Quoteaverage glide ratio, not to be confused with L/D
???
KrisFlyZ 0
QuoteQuoteaverage glide ratio, not to be confused with L/D
???
For example, to fly from Smellveggan(940m altitude and 1600m to landing area) and open over land, one would need an average glide ratio of 1600/800 = 2(assuming a 140m opening altitude). Or, one would need a 2.4 L/D 1600/660 assuming a 140m opening altitude and 140m to get the flight started.
When flying from the airplane, due to the starting speed if we ignore the first 10-15secs, the number we get is L/D(steady state glide ratio).
On a BASE jump if we include the exit and calculate distance travelled/height, I am calling it Average Glide Ratio.
Kris.
I will re-state it to make it even easier:
If YOU were to enter a contest for greatest horizontal distance flown from some standard exit altitude, and YOU could choose any suit currently available, which suit would YOU choose?
The only sure way to survive a canopy collision is not to have one.
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